# LUMINA

A PIPE DREAM

click anywhere to ignite

Inspired by Pipe Mania (1989) & Pipe Dream (1991) · Original flooz, relit.

## CAMPAIGN

Sixteen veins and four bonus slides. Passwords after every bonus round.

Password

## HOW TO PLAY

### The valve

A five-deep dispenser feeds you pipe. Click an empty cell to lay the next piece. Pieces cannot be rotated — they arrive as they are, just as in 1991.

### The glow

After a delay, lumina (the old “flooz”) begins to flow. Keep an unbroken conduit for at least the distance meter. If it finds an open end too soon, the works overflow.

### Replace & dump

Click a laid pipe that the glow has not entered to replace it (score penalty + brief lock). Dump a useless piece with `X`. Open the valve early with `Space` for a bonus.

### Glory

Route through both tunnels of a cross. Close loops. Fill cisterns. Thread gilt bonus pipe. Unused pipe at the end is a penalty. After every fourth stage, a sliding bonus round.

### Later works

Riveted plates cannot be moved. Drains must be reached after the meter fills. One-ways only accept flow with the arrow. Some grids wrap at the edges.

### Keys

`Click` lay · `X` dump · `Space` open valve · `Esc` pause · `P` pause

## SETTINGS

Music Sound Difficulty
Quality
Path lantern Ghost piece Screen shake Particles Color-safe palette Reduced motion

## HIGH SCORES

## PAUSED

The glow holds. The works wait.

CONTAINED

## First Light

000000

Operator

BRIEFING

## Lay conduit